Nash finds himself in a new place all together. The rest of the crew figures finds their next goal, but everyone finds themselves at deaths door in the end and who knows how it all goes down. A big show today!
We find possible friends, but maybe foes in 26 block. A new job is on offer as well. We continue to find out way through the 26. We have another new job, and there are complications. There's also some kind of murder creature at the end. Are we gonna make it?
Our adventurers arrive at "The Teet", and find some new friends, and foes. Hope sees red, Vorel sees difficult restraint, Nash has to get into protection mode, and Stanley proceeds with caution. Great session today!
Our adventurers are at it again! This time, taking on a band of lizardfolk and trying to come out alive. We also find a cat. You will just have to watch or listen to know what that was all about.
Our crew is finally out of the dark, and into the world again. Vorel goes hunting, Stanley and Nash check out the camp. Hope joins them and they all get lost and weird stuff goes down. Nash doesn't trust any of this.
As we flea from the blaze that is now Slave Town to find the mine, we are hit with a sand storm that leaves our party in a bad place, where Nash reveals a bit more about his past. Also, zombies.
Our adventurers find themselves in a load of trouble this episode, and end up putting Slave Town in a state even they didn't see coming. Get the show in all the ways you can get it here, or play the episode below.